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AI Insights · Timothy · July 2021

Top 5 Boxing Games Performance in Luxembourg Q2 2021

Explore the performance trends of the top 5 boxing game applications in Luxembourg during Q2 2021, including revenue, downloads, and active users.

Top 5 Boxing Games Performance in Luxembourg Q2 2021

During the second quarter of 2021, the top 5 boxing game applications on a unified platform in Luxembourg demonstrated varied performance trends in terms of revenue, downloads, and active users. Here’s a detailed breakdown:

Real Boxing: KO Fight Club

Throughout Q2 2021, weekly revenue for the game published by Vivid Games S.A. remained fairly stable, fluctuating around $60, with a peak of $79 in mid-June. Weekly downloads were minimal, ranging between 1 and 6 per week.

WWE Mayhem

WWE Mayhem, from Reliance Games, experienced significant variability. Weekly revenue saw a substantial spike, reaching $292 at the end of May, before settling back to around $14 by the end of June. Downloads varied, with a high of 25 in mid-April and a low of just 1 by the end of June. Active users peaked at 50 in mid-April but decreased to 20 by the end of the quarter.

Boxing Star: Real Boxing Fight

This game, published by THUMBAGE, showed a diverse range in weekly revenue, peaking at $65 in early May and $57 in mid-June. Downloads were modest, ranging from 3 to 21 per week. Active users fluctuated, reaching a high of 38 at the start of the quarter and ending with 34 by the end of June.

Slap Kings

Lion Studios' Slap Kings exhibited notable trends. Weekly revenue saw a significant jump, hitting $63 in mid-June. Downloads were strong, peaking at 84 in early May, though they later declined to around 34 by the end of June. Active users reached 327 in mid-April but gradually decreased to 161 by the end of the quarter.

EA SPORTS™ UFC®

Published by Electronic Arts, EA SPORTS™ UFC® maintained a steady weekly revenue, averaging around $20 to $30 throughout the quarter. Weekly downloads were consistent, ranging from 6 to 20. Active users remained stable, hovering around 50 to 58 throughout the period.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021